Combat
Is EverQuest PvP? (Player versus Player)
All but one of the EverQuest servers are not PvP and are known as blue servers. When a character is created on these servers their name is highlighted in blue and they cannot be attacked or harmed by other players. If a player switches to red (by doing a small 'quest') they can then attack other red players, but ONLY other red players. The rules are slightly different on the PvP designated server, open PvP is allowed with some restrictions.
How do I actually begin to attack something in EverQuest?
You click on them, get close enough to hit them with your melee weapons, then click the Auto Attack button on the User Interface.
How do I know if I am doing or receiving damage?
In a box on your User Interface you will see the text:
"You hit monster for 5 points of damage!"
If you are taking damage it will say:
"Monster hits YOU for 10 points of damage!"
In addition you will see an animation and a sound will play (though it won't play every time) when each combatant takes or attempts to inflict damage.
Can you really dual wield? (have a weapon in each hand)
Yes but only certain classes. Those who can are Beastlords, Monks, Rangers, Rogues and Warriors.
Can you use any type of armour and any type of weapon?
Each class is only permitted to use certain weapons and armour. In practice this means some classes are unable to equip certain types (for example, rogues can wear chain mail but not plate, magicians can wear cloth but not chain mail, intelligence caster classes (enchanter, magician, necromancer, wizard) can use daggers but not spears.
How many types of armour are there in EverQuest?
Four main types which in order are: Cloth, Leather, Chain and Plate. If you can wear Chain you can usually wear Leather and Cloth and so on until you progress past level 60 when items start to become class restricted regardless of armor type (chain items become berserker, rogue, ranger and shaman only, cloth items become magician, necromancer, wizard, enchanter only and so on).
In general:
Cloth: Enchanters, Magicians, Necromancers, Wizards
Leather: Beastlords, Druids, Monks
Chain: Berserkers, Rangers, Rogues, Shamans
Plate: Bards, Clerics, Paladins, Shadow Knights, Warriors
How many types of weapon are there in EverQuest?
1 Hand Blunt (1HB): clubs, maces
1 Hand Slash (1HS): axes, swords
Hand to Hand (H2H, Martial): claws, knuckle dusters
Piercing (1HP, Pierce, 2HP): daggers, spears
Note: There is no 2 hand piercing skill, piercing includes both 2 handed and 1 handed piercing weapons.
2 Hand Blunt (2HB): giant clubs, hammers, quarterstaffs, staves
2 Hand Slashing (2HS): large axes and swords, some halberds
